![]() Similar Island stacking changes, RizomUV now takes the current island selection as working set, meaning the first island selected is now the reference island and destination position.FBX enhancements where Island Groups, UDIMs, Tile Geometry and Island properties are now saved into FBX files.Grid snapping distance can now be viewport zoom- grid-(with possibility to subdivide more the current grid subdivision) or absolute distance based.The snapping distance can be viewport zoom, grid, or absolute distance based ![]()
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